Roblox expands tools to help creators build, distribute games

September 11, 2026 3:03 PM EDT

A boy poses for a photo while holding a smartphone in front of a screen displaying a character of the U.S. children's video game Roblox, in this illustration taken December 8, 2025. REUTERS/Ramil Sitdikov/Illustration

Sept 11 (Reuters) - Roblox ‌plans to ​let ​creators distribute their games as standalone apps across mobile, PC and consoles, the company said ‌at its developers conference on Friday, as ⁠it seeks to make games easier to access beyond the Roblox ‌app.

The gaming platform will ‌provide the underlying technology and services for the standalone apps. By the end of the year, ​players will also be able to join games in Chrome from a game's Experience Details page ⁠without downloading an app, with additional browsers to follow.

Roblox will also allow ​creators to combine online and offline modes in one game, enabling single-player campaigns and play ​without a network connection.

The company ‌is also expanding its AI tools for game creation, including Build, Scene Generator and ⁠new non-player character features.

Roblox introduced Build in July, allowing users to create, test and publish a playable game ⁠from a text prompt within its app. The company said users ​have published about 9,000 games with Build, and 71% of those who created a game with the tool had not ‌previously used Roblox Studio.

Scene Generator, due later this year, will let creators use a ‌text prompt and reference image to create a ⁠functional game layout. Roblox ‌also plans to ​add non-player characters that can playtest games.

(Reporting by Anzar Mehraj in Bengaluru; Editing by Shailesh ‌Kuber)



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